Sunday, 31 July 2016
Friday, 22 July 2016
I welcomed David R. back to the war room with his lovely Ultra Marine 40k army and we had the opportunity to play the last battle in our three game narrative campaign. (Parts one and two can be found on my posts of 25/12/15 and 1/1/16). Having struggled to capture the moon on Motspire, the Imperials had made a better job of securing landfall on the planet of Constance. Their job, in this final instalment, was to finally rid the system of the Nurgle infestation, led by its overlord, Typhus. (In part two I had mentioned the planetary governor and his underground HQ. I decided however, if this was to be the final part I had to involve the main protagonists). Typhus had been tracked down to a medical lab in an industrial complex. The lab walls were impregnable. The force field doors, could however, be turned off by destroying six power nodes scattered around the complex. Only Marneus Calgar and his Ultra Marines could attempt such a mission.
Above: Typhus has been tracked down.
Saturday, 16 July 2016
The much heralded OB DZC tournament is finally here. Apart from Sergeant Slaughter (aka Pete) all of the OB crew are taking part. Joe, Ed and myself competing, Dan (the 'odd' Man), and Mike acting as TO.
Above: The tournament in fun swing
Sunday, 10 July 2016
Mike didn't like the name Furious Geoff. 'It isn't literation,' he complained. He wanted Angry Andy instead. Dan proposed an alternate; Geoff-Wing, (due to the X-wing widgets). I imagine that the game will have a number of different names before settling down to a mutually agreeable title (Car Wars 2016 has been proposed by a reader (thank you Newtoncain). We shall see what the future holds and which name sticks. For this current post, we shall stick with Furious Geoff.
Above: my modelling area with appropriate inspirational movie entertainment
Sunday, 3 July 2016
The internet now means that it is very difficult not to find a set of miniature rules that covers your chosen era, scale or even your imagination. Back in day, rule sets were rare and wonderful thing, usually in black and white and with the occasional picture or diagram. Writing your own from scratch, or based on an established set, was not uncommon.
Above: A pile of inspiration